Next XNA tutorials tomorrow (update)

Unfortunately I have some trouble with my computer at the moment.
Nonetheless I will publish two XNA 4 tutorials tomorrow.
One is about frustum culling and the other about multiple object selection.
Moreover I did a lot of refactoring in the simple game engine.
Stay tuned.

*update*
Still working on it, damn the delays!


Beitrag veröffentlicht

in

von

Schlagwörter: