How to see around corners

Ramesh Raskar, from MIT Media Lab, presents at TED how to see around corners by using a super high speed camera that scans the reflections of light.

See also

Kinect Fusion

Kinect Fusion is a software prototype demonstrating how Kinect could be used as an interactive 3D-scanner for augmented reality.
Maybe it will become the first low-price 3D-Scanner for everyone at home.


Unity realtime strategy camera

A simple camera script for Unity simulating the behaviour of common realtime strategy games. It supports level bounds restriction, mouse scrolling and dragging, keyboard scrolling and camera panning on zooming in closly to the ground.

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XNA 4 tutorial: Frustum Culling and Occlusion Culling

This is a short tutorial about improving performance by implementing Frustum Culling and Occlusion Culling. Read more …

iPhone translator




Augmented Shadows